Just-in-time VR Training for Ambus EMS

Just-in-time VR Training for Ambus EMS

Large emergencies like the Vegas shooting/Hurricane Harvey occur randomly and without notice. We make sure EMTs are ready for the call.

Project milestone

In Development

Idea Complete
Prototype Complete
In Development

Impact statement

EMS personnel called to work large scale emergencies work on a bus-sized ambulance, called an Ambus. With only 13 Ambus vehicles located in the state of Texas, training is impractical at best, with EMTs only receiving training once per year. Since emergencies happen rarely, this results in EMTs not being familiar with the operations of the Ambus systems when they are called upon. Moreover, EMS personnel are often needed very quickly so attending traditional, day long retraining activities is unrealistic and results in massive overtime pay for the city (often upwards of $50,000 per training).

The ability to deliver high-quality training on-demand and under budget is where Virtual Reality (VR) and Augmented Reality (AR) training simulators shine.

We have created two VR and AR applications that can be delivered remotely to the distributed EMS personnel before they assemble, or as they are assembling. These are designed to solve two major problems: Familiarity with the Ambus systems, and efficiently triaging a large number of individuals.

Lives may be saved and the severity of the injuries may be reduced because the EMS personnel are better prepared.

Initial feedback from EMS personnel has been positive, with one Commander noting that the 3D rendered prototype is one of the best VR simulations he has seen. Currently, we are designing the training and testing scenarios with the help of the EMS team in order to apply those scenarios to our AR and VR environments. Testing of these environments will compare the EMTs current training with our newly designed training to determine changes in efficiency, number of errors, and confidence level among trainees. The Austin/Travis County EMS team is looking forward to testing our final versions sometime in November 2018.

Project timeline (links at left):
• Initial Ambus Training Prototype in Interactive 360º Video - Complete
• Initial Ambus Augmented Reality Prototype - Complete
• Initial Augmented Reality Triage Prototype - Complete
• 3D Rendered, Interactive Virtual Reality Ambus Training – In Development
• 3D Rendered, Interactive AR Ambus – In Development
• 3D Rendered, Interactive Triage environment – In Development

For any inquiries, contact Dr. Scott Smith, [email protected]