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Cipher

Cipher

The team behind leading experience design studio Sandpit, has created a game changing visitor experience product for cultural institutions called Cipher.

Project milestone

Prototype Complete

Idea Complete
Prototype Complete
In Development
Deployed
Commercialized

Impact statement

‘Cipher’ is a visitor experience platform for museums, galleries and cultural institutions that allows for a rant of personalised content to be delivered to each visitor, triggering audio and visual artefacts from the collection. IT can also be tailored based on the visitor engagement before, during and after their visit and expanded to enhance other digital humanity collections in Australia and internationally.

Cipher was the winner of the Ignite SA’s Preserve reverse challenge which was conducted in conjunction with the South Australian Museum with the brief to utilise South Australia’s high-speed networks to make the Museum’s extraordinary collection of Australian Aboriginal culture accessible to the world.

Acknowledgements

As part of the Ignite SA Gigabit Challenge: Preserve, SandPit was awarded $20,000 to digitise the South Australian Museum’s Aboriginal culture collection and a $5,000 travel grant.

Supported by Ignite SA https://ignitesa.org/
South Australian Museumhttp://www.samuseum.sa.gov.au/
Department for Industry and Skills, Government of South Australia, https://industryandskills.sa.gov.au/
Innovation & Collaboration Centre, University of South Australia, https://icc.unisa.edu.au/